Robotics / Perception Engineer (Visual Computing & AI) – High-Speed drones
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Hasselager
Are you passionate about high-speed drones and real-world perception? Do you want to work in a high-ceilinged, engineer-heavy and innovative company where you can take ownership from prototype to production?
Become a part of ApS
You will help build high speed drone solutions with a strong focus on Visual Computing, AI and sensor fusion. You will work closely with a highly experienced AI expert and collaborate across a broad engineering group (Mechanical, Mechatronics, AI, Robotics, Embedded and Software).
Field tests can take place outdoors in relevant environments.
Your primary tasks
Must-haves
About you
You are curious, proactive and self-motivated — the kind of person who will fight for what you hold dear. You take ownership, stay practical, and enjoy solving hard integration problems. You love building real systems, collaborating closely, and thriving in an innovative, engineer-driven environment.
Accessibility
Physical disability is not a barrier. Our facilities are wheelchair accessible, and we are happy to discuss practical adjustments so you can succeed in the role.
Apply
Questions? Please contact Mads or Kristoffer on +or talents@.dk.
Send your motivated application as soon as possible — interviews are held on an ongoing basis.
Kilde:
Become a part of ApS
You will help build high speed drone solutions with a strong focus on Visual Computing, AI and sensor fusion. You will work closely with a highly experienced AI expert and collaborate across a broad engineering group (Mechanical, Mechatronics, AI, Robotics, Embedded and Software).
Field tests can take place outdoors in relevant environments.
Your primary tasks
- Develop perception software for drone/robot platforms with focus on Visual Computing and AI / neural networks
- Implement performance-critical components in C/C++
- Work with sensors: selection, testing and multi-sensor fusion
- Apply strong 3D physics and motion understanding (movement in 3D space, coordinate frames, kinematics/dynamics) to make perception and tracking work in real flight conditions
- Build test setups, run experiments and support real-world validation (including outdoor tests when relevant)
Must-haves
- Strong C/C++
- Solid Visual Computing experience
- Practical experience with AI / neural networks (training to deployment, real-world performance)
- Strong understanding of physics and motion in 3D space (tracking, estimation, coordinate frames, kinematics/dynamics)
- System thinking: integration, debugging, testing and making things work in practice
About you
You are curious, proactive and self-motivated — the kind of person who will fight for what you hold dear. You take ownership, stay practical, and enjoy solving hard integration problems. You love building real systems, collaborating closely, and thriving in an innovative, engineer-driven environment.
Accessibility
Physical disability is not a barrier. Our facilities are wheelchair accessible, and we are happy to discuss practical adjustments so you can succeed in the role.
Apply
Questions? Please contact Mads or Kristoffer on +or talents@.dk.
Send your motivated application as soon as possible — interviews are held on an ongoing basis.
Kilde:
- Øvrige
- Hasselager
- Mandag den 16. marts 2026
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